Jun 20, 2005, 06:10 AM // 06:10 | #21 |
Academy Page
Join Date: May 2005
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Heh, ever fought a ranger that has the spider pet from UW?
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Jun 20, 2005, 06:13 AM // 06:13 | #22 | |
Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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Quote:
...Any ranger with a pet, period, is an idiot. |
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Jun 20, 2005, 07:39 AM // 07:39 | #23 |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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They're coming out of the woodwork! Such hating on a simple creature. That's what happens when you deal with people who prefer the cookie cutter characters that are commonplace.
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Jun 20, 2005, 07:48 AM // 07:48 | #24 |
Banned
Join Date: Apr 2005
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lol plz tell me what ur "pet creature" is going to do to me? first of all I wont even bother with him and just straight rush you while u try to run lol... so pretty much defeats the whole purpose of a pet eh
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Jun 20, 2005, 08:00 AM // 08:00 | #25 |
Wilds Pathfinder
Join Date: Apr 2005
Profession: Mo/
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imagine a situation like this (it wouldn't work ever but just imagine):
team full of rangers. all have pets. which ranger is tied to which pet? AH THE CHAOS. like you are really going to have the time to figure which ranger or part ranger has the pet that is attacking you. pets can bleed, cripple, knock down... what else does that? a warrior? warriors have sprint... pets have call of haste. oh look i'm going to charge straight for the ranger controlling it. what if the ranger brought throw dirt of whirling defense? or ANY of the ranger defensive skills... then what mr warrior? that was a random post... |
Jun 20, 2005, 08:00 AM // 08:00 | #26 |
Frost Gate Guardian
Join Date: Jun 2005
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As much as I hate to side with such seemingly illiterate posters, they have a point.
60AL, mindless melee ally? Everytime it dies, you have to recharge for 8 seconds? Not to mention reviving and healing it. You already lose a whole skill just to bring it in, and then you lose another if you bring Comfort Animal to heal it (for pathetic health) or revive it (to reset your skill bar again) Never really used Revive Animals (or wahtever the skill that revives all party pets is called) so I can't comment on that. Besides what the R/Mo above mentioned, pets are unfortunately pretty useless. Can't comment on those black widows from the underworld either, though. Though if they still only get 60AL like every other pet, then even that small chance to poison doesn't seem like very much. It's just not worth it. If you're a ranger, stick to your bow and your other attributes. |
Jun 20, 2005, 08:13 AM // 08:13 | #27 | |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Quote:
1) You assume that only you know how to play the game with skill. 2) You assume I'm going to run. ..and.. 3) You assume you're going to win just because you're a warrior/monk with max weapon, infused Droknar's armor, and playing around in the level 10 arena because you had guild help . Seriously here. Don't assume and don't knock builds you've seen played by people that don't have a brain. Ever have those moments in PvE where you were losing health due to degen and getting attacked? You run and you run and you shake aggro but the degen is still there and you pray that you're going to make it because you're soloing a mission, and the degen wears off and you're at 1 health? I've have plenty of those moments. Now, just imagine if that pet you ignored had hit you for the, as you said, 1-3 damage. Not to mention, my pet CAN do more than 1-3 damage to you. I bet you're the type that ignores nature rituals too Suddenly I bust my health up over 1000 with you whacking away against a +10 high armor regen, when all you needed to do was attack a low armor, low health creature to take me back down to 500. |
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Jun 20, 2005, 09:25 AM // 09:25 | #28 | |
Lion's Arch Merchant
Join Date: May 2005
Location: England , Wiltshire
Guild: [mB] Mental Block
Profession: E/
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Quote:
hahah well said, im sure while your trying to run, ill just use crippling shot, personally, i dont use pets, my lvl20 didnt do me much good, i prefered to fill that spot with barrage lol. so while your running, well, hobbling towards me im dealing as much dmg as your brainless, tacticless, swinging machine would do at close range, and since i have the timings of the crippling hot writen down next to me, i just count how many seconds since i shot u and when it gets to the end, oh, whats that? another crippling shot? Rangers are underestimated because useless people try too much to be legolas and fail........ many people wonder what that annoying poison/bleeding/cripple comes from when they are wandering around in the TPK |
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Jun 20, 2005, 06:14 PM // 18:14 | #29 | |
Frost Gate Guardian
Join Date: May 2005
Location: Brooklyn, NY
Profession: R/Me
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Quote:
Seeing how you're a warrior, that damage against 90-100 armor is basically reduced by half (11-13dmg), damage to all other classes will be full. The shield is completely ignored since people ignore the pet and it usually ends up that the pet attacks from the back or side canceling out the shield. Okay, so you're in battle, I click one of my pet attacks: *all values below are based on 12 beast mastery and a lvl 20 pet Feral lunge (adds 17 dmg and causes bleeding for 21 seconds), the pet hits you for 20 dmg (23+17/2) and you start to bleed for 21 seconds (21 seconds * 6 hp loss = 126 dmg over 21 seconds). Maiming Strike (adds 17dmg + causes cripple for 13 seconds), the pet hits you for 20 dmg and you're crippled (I run away while my team mates attack you and I laugh) Disrupting Lunge (adds 10 dmg and interrupts your attack/skill and disables it for 20 seconds), the pet hits you for 16 dmg (23+10/2) and now your skill is disabled for 20 seconds. Scavenger Strike (adds 17 dmg + 12 dmg to people suff condition), the pet hits you for 26 dmg (23+17+12/2). Ferocious Strike (adds 25 dmg and if attack hits I gain adrenaline 9 energy), the pet hits you for 24 dmg and I gain adrenaline and 9 energy. Imagine the above with Call of Haste (for 30 seconds your pet attacks 25% faster (1.33 attack speed) and is 33% faster), you'll never be able to run away cause you'll always be crippled, you'll always be bleeding, most important skills disabled, and you'll always face an opponent who has more energy (meaning they'll be able to use more skills than you) and if it's a R/W or W/R it'll be someone with more adrenaline than you (meaning someone that can perform more warrior skills than you). If you're not a warrior, then your amror is 60-70 and you'll receive full damage from a pet, just take the values above and times them by 2. Yea, thats 32-52 damage and bleeding, cripple, and interrupts will still apply. So if you think the pet doesn't do alot of damage, you're half right if you're a warrior, but thinking a pet is useless or someone that has a pet is an idiot, you're wrong. Anyone thats faced a person that had a pet and none of the above happened, you faced a NOOB, face someone that knows how to use a pet and you've got a challenge. If you don't attack the pet, you'll be faced with all the conditions above and extra damage, if you do attack the pet it keeps me alive long enough to deal more conditions and damage to you. An expert with a pet is a challenge. |
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Jun 20, 2005, 07:52 PM // 19:52 | #30 |
Core Guru
Join Date: Feb 2005
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lol, these comments r so nub. first, any profession can suck if the player sucks. second, ther r som godly rangers out ther that can take down a tank in 30 secs or less - i've seen it and done it. third, pets do suck. i can only remember 1 time when a pet took me down (it was a bear) and that was becuz i wuz the only one left standing and wuz getting hit by 3 others at the same time. ranger interrupts r som of the best in the game - especially the elites. and the traps, omg.... evr c a tank hobbling along, bleeding, then gettin knocked down again by another trap and then gettin flamed by a third... it's hilarious
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Jun 20, 2005, 07:54 PM // 19:54 | #31 |
Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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can you please use proper english and spell things out and correctly?
This isn't a chat room. |
Jun 20, 2005, 09:41 PM // 21:41 | #32 | |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Jun 20, 2005, 11:28 PM // 23:28 | #33 | |
Core Guru
Join Date: Feb 2005
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Jun 20, 2005, 11:30 PM // 23:30 | #34 |
Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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What I mean is use whole words not just consonants, or using single letters in place of words: r for are. It isn't that hard to do, and it is part of the rules of the forum isn't it?
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Jun 20, 2005, 11:43 PM // 23:43 | #35 |
Core Guru
Join Date: Feb 2005
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My apologies arnansnow. The rules do discourage abbreviations. In addition, the fact that at least one of your characters is a ranger, will give me the incentive to use proper grammar in future posts.
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Jun 20, 2005, 11:46 PM // 23:46 | #36 |
Desert Nomad
Join Date: Apr 2005
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At 60 AL pets aren't going to last very long, and no monk will heal a pet when there are better candidates for saving.
Edit: Pets also suffer from the same drawbacks of warriors. They are too easily taken out just from a couple conditions or hexes. Unlike Warriors, they also die much faster due to their low armor rating. Also, W/Ne can plague touch conditions away, or rend enemy enchantments as a prep for focused fire. Hammer attacks can consistanly interrupt enemy monks and w/Es can follow up with a devastating aftershock. For pets to be usable, you'd need charm animal, comfort animal, the protection spell, the attack speed boosting spell, and 1-2 attack spells. That leaves you with 2-3 slots for your main ranger, and if they blind/slow/etc your pet, that just pretty much turns the majority of your skill bar into blanks. They could be good in very limited PvPing, such as random arenas or maybe even arranged 4v4. However, have you ever heard people saying they got owned by a pet in HoH or GvG? Last edited by Eclair; Jun 20, 2005 at 11:53 PM // 23:53.. |
Jun 20, 2005, 11:47 PM // 23:47 | #37 |
Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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When I had a pet, I told the monk to not bother healing it, as it did nothing but die all the time.
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Jun 20, 2005, 11:52 PM // 23:52 | #38 |
Pre-Searing Cadet
Join Date: Jun 2005
Guild: Roving Guns
Profession: Mo/Me
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To answer your initail question, yes, I believe they are great in PvP. They have lots of supporting skills that help the team as a whole. All characters play some role to each PvP team and if everyone works well together it doesnt matter which character you chose.
To point out ignorance to some of the "haters", I personally have 4 characters 3 have finished the game (mo/me, me/e, ele/mo) and a warrior/mo at thunderhead now. I can tell you I have done HoH with all of them, and all of them serve their purpose well. Warriors are great meat shields with decent damage, but not great damage compared to casters. So servers their purpose, to protect the casters from enemies while the casters do the real damage. I have seen Rangers with pets, especially good pets like the Underworld spider do serious damage, and cause a lot of confusion for the healers. Think about it, the spider deals good damage, about 30-50 plus it poisons the target. If the ranger has poison and cripple he can get the whole opposing team poisoned crippled and slow, plus take damage and his pet take damage for high damage output. Not to mention a pet can also serve as a meat shield as well. Maybe thats the warriors problem in the game, it isnt much better than the rangers pet... My favorite character is my healer/protector monk and I have had some Korean teams own us with these particular skill sets previously mentioned and make my job a living nightmare... Anyways, that is only my opinion. P.S. I also heal pets if the ranger is too busy, afterall they are on the team and do help out. Also, anytime I use a whole team skill (such as Aegis) the pet is given protection as well, guess the developers thought the pet was imortant to . Last edited by _J_; Jun 20, 2005 at 11:58 PM // 23:58.. |
Jun 20, 2005, 11:53 PM // 23:53 | #39 | |
Frost Gate Guardian
Join Date: May 2005
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Quote:
- Call of Protection reduces all damage by 11 (at 12 BM) - Otyugh's Cry add +20 to armor of pets - Comfort Animal can heal the pet for 87 every 2 seconds - Predator's Pounce deals +17 damage, and heals the pet for 41 When a ranger uses his Beast Mastery skills correctly, a monk will never need to concern him/herself with any pet. |
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Jun 21, 2005, 12:01 AM // 00:01 | #40 | |
Desert Nomad
Join Date: Apr 2005
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